MyFrogger is another of my school projects done on behalf of the lab
.NET through the XNA language (which is a C# framework) in 1st year of
engineering at SUPINFO.
MyFrogger is the resumption of the famous game developed by Konami in the 1980s.
The game principle is easy :
You must run frogs to their homes.
To do this, the player must cross a road, avoiding the cars and then a
river switching from on object to another one.
The frog has the following enemies:
When the frog reaches the 5 houses, it goes to the next level, which
involves a number of enemies more or less important (more cars, fewer
trunks and turtles) that move faster and faster. The challenge is thus
increased tenfold.
After spending considerable time to
develop Ant's Empire in Java, I was able to enjoy the flexibility and
speed of development of the .NET world with the XNA framework.